


How the files are compressed is unknown (toss me an e-mail if Using the file starting offset and compressed size, you can easily pull out theįile information. Swap the hexadecimal values of each byte and chop off the trailing zerosįile offset, uncompressed size(?), and compressed sizeīyte0 + 256^1 * byte1 + 256^2 * byte2 + 256^3 * byte3 The procedure forĮxtracting this information goes as follows: Individual file information segments consist of four parts: filename (bytesĠ-255), file starting offset (256-259 bytes), uncompressed size(?) (bytes 260-Ģ63), and compressed (in-file) size (264-267 bytes). Voice.dat - sound data (sound effects, music, and voice-overs )Ġ-7 (8 bytes) a tag acknowledging that the file is from Power ofġ2-279 (268 bytes each) individual file information There two files in which all of the information is stored:ĭata.dat - everything except sound data (text files, bitmaps , The structure of the data files are the same in all three of the Power of Chaos
